
The layoffs, which represent roughly 6 percent of Microsoft's global workforce, will hit the Xbox division particularly hard. The company is closing several game development studios, including Arkane Austin and Tango Gameworks, and folding others into larger teams. These moves are part of a broader effort to streamline operations and focus on high-growth areas.
According to a company memo, the restructuring aims to reduce overlap and prioritize projects with the greatest potential. Microsoft said it will offer severance packages and career transition support to affected employees. The company also plans to continue investing in its cloud gaming and subscription services, which it sees as central to its gaming strategy.
The job cuts come as Microsoft deepens its commitment to artificial intelligence, pouring billions into OpenAI and integrating AI tools across its product lines. The company's gaming division, which includes the Xbox console, Game Pass, and the recently acquired Activision Blizzard, has faced pressure to cut costs and improve margins.
Industry analysts note that the gaming sector has seen a wave of consolidation and layoffs in recent months, as companies recalibrate after a pandemic-era boom. Microsoft's move is among the largest in the industry this year, and it underscores the shifting priorities of tech giants toward AI and efficiency.
The affected studios include Arkane Austin, known for the immersive sim 'Prey,' and Tango Gameworks, the Japanese developer behind 'The Evil Within' and 'Hi-Fi Rush.' Microsoft said it will reassign some staff to other projects, but the majority of the 4,000 positions will be eliminated.
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